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GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities, including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.


GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:

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Review Games

Betrayal At House on The Hill Board Game



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    Rating: 8Reviewed By: Warwizard198912/11/2014
    Summary ReviewGreat game for a group of experienced gamers, but can be confusing for new players. Fantastic art and game design with lots of replay value. 50 different stories to play, 3 floors to explore, and 12 potential characters to choose from for your group of 3-6.
    Detailed ReviewOver all this is a great game if you are an experienced gamer with a group and don't mind playing the first few games with the instruction book next to you. In essence, great for a game night that your already expecting a few rule look ups and time to figure stuff out, not really suited to just bring out in the middle of a party with lots going on.

    The art style sets the mood for the game well, an old creepy house that your group explores and discovers items and such to help or hurt them, while showing the dark and varied past for the house itself.

    Gameplay is a bit confusing at times, with lots of rules and conditions that makes it easy to be wrong a lot and will leave you just "house ruling" cards or various other actions to move the game along.

    The main selling point of the game is the 50 different endings and stories you can play using the omen and room chart in the traitor's book to find out which one you are playing, then the villain is revealed and the group must read in the hero's book how to win. This mechanic plays great with figuring out the story of the house and how to win the game. The villain take their book to another room to find out what he is trying to do it win, and the hero's look at their book to see how to stop them. Most of the time it is clear to see what is going on and what the objective is, but on some of the stories, the villain's and hero's books don't always say all the conditions and lead to the confusion I mentioned with "house ruling" things just to keep going.

    The slight confusion at times and the amount of room needed to play are the only 2 complaints I have with the game, otherwise its a blast to play and I highly recommend it for groups who are used to gaming in general.
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