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    GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities, including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.


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    Hanabi



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    Rating: 7Reviewed By: VanceV01/13/2014
    Summary Review2-5 players
    15-20 minutes

    Does this Spiehl Des Jahres winner deliver? Designed by Antoine Bauza, this cooperative sequence building game offers a unique twist to an age-old genre; hidden information.
    Detailed ReviewIn Hanabi players are pyrotechnicians working together to set off the best firework display to impress the emperor. How do you do this you ask? Well you do this by playing cards of various colors to the middle of the table in order 1 - 5. A cooperative counting game? Why would this be challenging at all? Oh, did I forget to mention that you can't look at your own cards?

    Players hold a hand of 5 cards face out, all players can see what you're holding except for you. Players then take turns either A) Playing a card B) Discarding a card or C) Giving hints. There are 8 (I think?) tokens in the middle of the table you can use to give clues. When giving a clue you flip a token over and tell someone something about their hand. You can tell someone colors or numbers, but you must point out all of that color/number. For example; "these three cards are red" or "these two cards are 3s"

    Due to the limited amount of clues you can give out before all tokens are flipped players will eventually be forced to either play or discard cards. Playing cards is easy; you put a card face up and try to put it on one of the colored stacks. 1s are easy enough to play, but if you play a card out of sequence, you lose a fuse token, if you lose three the game is over.

    Discarding cards allows you to flip a clue token back over so it can be used again, but what if you discard a card you need? You discarded one of the red threes (of which there are only two in the deck)? Well, you had better be careful with that last one, as you won't be able to continue your sequence until it gets played.

    Once the deck is empty, or you make three mistakes, the game ends and you count up your score which involves adding up the highest number played of each color. 25 points being a perfect score.

    OK, review time. This game is very interesting. I like this game, and am glad I own it, but it feels more like an experience than a game. It's a coop that is simply trying to beat your old high score. It can be funny, as it's hard to keep track of information on 5 different cards. It's really quite brilliant in it's simplicity. Overall I recommend picking this up, but it's important to know what to expect.


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