GOB Retail is located in Clawson, along the border between Oakland and Maccomb counties in the state of Michigan. A near northern suburb of Detroit. The store is in near
proximity to the cities of Royal Oak, Warren, Hazel Park, Madison Heights, Troy, Sterling Heights, Ferndale, Detroit and Berkley and reasonable drive from numerouns other communities,
including Southfield, Rochester Hills, Rochester, St. Clair Shores, Roseville, Auburn Hills, Bloomfield Township, Clinton Township, Shelby Township, Utica, East Pointe, Beverly
Hills, Birmingham,Pontiac, Oak Park and Waterford. The store is just 1 mile east off of I-75, which makes it easily accessible from further out via connections with I-696, I-96 and M59.
GOB Retail carries all the major brands and likely a bunch you have never heard of as well. Here are just a few:
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Role Playing Games
Get Your D&Ds, Pathfinder, Dice set for your Gaming here : | | | | |
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$$ Cash, GOB Store Credit for your no longer played RPGs. |
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Product Detail
Wearing the Cape RPG: Core Book - Used |
Description Wearing the Cape: the Roleplaying Game is the new superhero RPG for adventuring in the Post-Event Universe of the Wearing the Cape series by M.G.Harmon. Built on the award-winning Fate System, WtC allows players to take on the roles of their favorite Sentinels or create their own breakthrough-powered heroes.
Wearing the Cape: the Roleplaying Game includes:
- A full campaign background, describing the Post-Event world in enough detail that players will be able to play Crisis Aid and Intervention capes, agency capes, Department of Superhuman Affairs agents, vigilantes, and even supervillains.
- A character-creation system capable of handling capes and normals, at all power-levels from street-heroes to A Class superhero celebrities.
- A combat system for playing out the lethal breakthrough-powered fights experienced in the books.
- A conflict system that allows hero’s actions to make their world a better place.
- A system for describing organizations, from Crisis Aid and Intervention teams to national governments, as characters that can interact with the heroes.
- Descriptions of the most common power-types in the Post-Event Era, full hero files for the Chicago Sentinels as they appear in the Wearing the Cape books, and an open system for creating more powers easily.
- An advice chapter on how to both play superheroes and design adventures for them.
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